Senior level course explores
design as an interdisciplinary practice invested in
current and historical issues of theory, methodology,
conscience and collaboration.
In
Usernomics 1.0, students explore ethical questions
around usability, ergonomics and technological obsolescence.
Students create unique computer interface controllers
from old technology (discarded keyboards) and other
discarded goods. The finished controllers are used
to collaboratively play a simple, interactive game
about electronic waste.