August 9, 2008

How I spent the 2008 Beijing Olympics

Filed under: online games — @ 9:36 am

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91,000 “carefully” screened spectators watched the $300 million dollar opening Olympics ceremony in Beijing. I myself watched the event on the modest TV of a Naxi family home in Yunnan, China along with the other estimated 4 billion global home viewers. The Naxi are one of the 54 distinct ethnic minorities in China with more than half of the minorities living in Yunnan Province. Yuanan is located in southwest China on the border of Tibet. Ethnic minorities have their own language and often times writing system.

As a westerner who always loves a good spectacle I was disappointed that I wasn’t at the big event in Beijing, especially since I was already in China. The incredible display of light and choreography of the masses was extremely reminiscent of the films of Leni Riefenstahl. But as I sat on the couch with Grandma and Grandpa La smoking Hongtashan cigarettes while their two rambunctious grandsons messed with the remote control I realized these moments of idyllic rural life in China should be savored.

The La’s and their neighbors have been in the village called Hannan surrounding Lashi Lake for generations. Their simple and sustainable farming lifestyle is starting to feel the effects of China’s mass modernization as it moves westward. Lijiang, 20 minutes by car, is a Unesco World Heritage Site and now a major tourist destination in the Beijing-Shanghai (and now Lhasa, Tibet) tourist circuit. The idyllic village valley of amber waves of grain and purple mountain majesties is quickly being redeveloped to accommodate tourism and factory farming. Over the past few years, 2 and 4 lane paved roads cut into farmland while pesticide wrappers and plastic baskets slowly litter the fields. Traditional ways of life are inherently shifting.

More about the region will be featured in upcoming postings via my stay with the artist collective Katalog who are developing a project called World Heritage Beer Garden Picnic. The project involves a speculative landscape intervention exploring energy conservation and bioremediation in rural China.

June 16, 2008

Usernomics 1.0 at Zer01 San Jose

Filed under: online games — @ 9:59 am

Usernomics 1.0 was part of the Zer01 Festival’s Global Youth Exhibition at the San Jose Tech Museum. The exhibition included media-based art work from artists working with youth from around the world. For Usernomics 1.0, Stephanie Rothenberg worked with teens from the San Francisco City Studio Program. The teens created hacked keyboard controllers that navigated a 3D landscape critiquing the prison industrial complex.

Special thanks to Conrad Meyers who assisted students with 3D modeling, Tammy, Christine and Kamau from SFAI, and the folks at Nexmap (Linda, Amber, Marisa) who organized and documented the workshop in conjunction with Zer01.

More about Adobe Global Youth Voices at 01SJ:
http://01sj.org/?page_id=63


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Demonstrating controllers at exhibition opening.

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City Studio Program teens did a performance at the exhibition opening.

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May 4, 2008

First digital camera

Filed under: online games — admin @ 4:55 pm

Steven J. Sasson, an electrical engineer, created the first digital camera.

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May 2, 2008

Light as a feather, larger than the Pentagon

Filed under: online games — admin @ 7:29 am

Beijing airport’s new Terminal 3 — twice the size of the Pentagon — is the largest building in the world.

Adorned with the colors of imperial China and a roof that evokes the scales of a dragon, the massive glass- and steel-sheathed structure, designed by the renowned British architect Norman Foster, cost $3.8 billion and can handle more than 50 million passengers a year. The developers call it the “most advanced airport building in the world,” and say it was completed in less than four years, a timetable some believed impossible. more>

March 6, 2008

www.checkoutblog.com - “where the lanes are all open”

Filed under: online games — admin @ 11:40 pm

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Meet the friendly folks at WalMart on none other than the WalMart blog! Authored by a select group of buyers for the mega-corp, these all Americans expose their true feelings about gadgets, gaming, movies and being green. Oh, how corporate philanthropy makes my eyes water…
www.checkoutblog.com

and click here for NYTimes review of it

iBand - Life is Greater than the Internet

Filed under: online games — admin @ 11:24 pm

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Viewed 2,117,725 times on YouTube, a Dutch art school trio creates pop music using 2 iPhones and a Nintendo DS using Moo-Cow-Music software developed by Mark Terry.
http://youtube.com/watch?v=Mh0VX74alwk

iBand’s YouTube response to viewers (Life is Greater Than the Internet)
http://youtube.com/watch?v=mwoPgnvpPQg

and iBand’s web site:
http://www.iband.at

Gwen Stefani inspires 6 yr olds in the School of Perpetual Training

Filed under: online games — admin @ 10:55 pm

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Excuse the mass email but OMG! Adding exponentially to my carbon footprint during my bi-monthly Buffalo-NYC excursions, I caught this in the Wall Street J:

An educational technology company decided to leverage some viral marketing techniques to push its brand. The company, Interwrite Learning, held a video contest (the Interwrite Makeover) asking k-12 teachers in collaboration with their students to create a video about the “power of technology in the classroom”. The winner received 15k of Interwrite magic for their school.

Check out the winner (and a few other stellar masterpieces). This is some cute perversity that would make McLuhan shiver in his grave!

inspired 6 yr olds
http://contest.interwritelearning.com/contestant/154/
things we wish we could forget from middle school- Annie (of technology), aka low tech life
http://contest.interwritelearning.com/contestant/26/
born to be wild over technology - gotta love the blue screen
http://contest.interwritelearning.com/contestant/159/
some really, really bad high school band singing about technology
http://contest.interwritelearning.com/contestant/243/

October 9, 2007

In Some Schools, iPods Are Required Listening

Filed under: online games — admin @ 7:41 am

UNION CITY, N.J., Oct. 8 — A ban on iPods is so strictly enforced at José Martí Middle School that as many as three a week are confiscated from students — and returned only to their parents.

Jorge Flores, 15, uses a Spanish-to-English dictionary to look up words from the song he is listening to on his iPod.

But even as students have been told to leave their iPods at home, the school here in Hudson County has been handing out the portable digital players to help bilingual students with limited English ability sharpen their vocabulary and grammar by singing along to popular songs.

Next month, the Union City district will give out 300 iPods at its schools as part of a $130,000 experiment in one of New Jersey’s poorest urban school systems. The effort has spurred a handful of other districts in the state, including the ones in Perth Amboy and South Brunswick, to start their own iPod programs in the last year, and the project has drawn the attention of educators from Westchester County to Monrovia, Calif.

The spread of iPods into classrooms comes at a time when many school districts across the country have outlawed the portable players from their buildings — along with cellphones and DVD players — because they pose a distraction, or worse, to students. In some cases, students have been caught cheating on tests by loading answers, mathematical formulas and notes onto their iPods.

But some schools are rethinking the iPod bans as they try to co-opt the devices for educational purposes. Last month, the Perth Amboy district bought 40 iPods for students to use in bilingual classes that are modeled after those in Union City. In South Brunswick, 20 iPods were used last spring in French and Spanish classes. And in North Plainfield, N.J., the district has supplied iPods to science teachers to illustrate chemistry concepts, and it is considering allowing students in those classes to use iPods that they have brought from home.

more>

October 8, 2007

Usernomics 1.0 at Hallwalls

Filed under: Labor, ewaste — admin @ 9:25 pm

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Recent workshop at Hallwalls in Buffalo on October 4th. Workshop participant scrapes plastic coating off keyboard circuit before soldering wires to create external switches.

August 21, 2007

When Work Becomes Play - Seriosity

Filed under: online games — admin @ 2:01 pm

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A Palo Alto company called Seriosity is trying to make grunt work more attractive by having employees perform their tasks in a virtual game.

The company was recently mentioned in an article in Business Week -

“Why not use gaming’s psychology, incentive systems, and social appeal to get real jobs done better and faster? “People are willing to do tedious, complex tasks within games,” notes Nick Yee, a Stanford University graduate student in communications who has extensively studied online games. “What if we could tap into that brainpower?”

In other words, your next cubicle could well be inside a virtual world. That’s the mission of a secretive Palo Alto (Calif.) startup, Seriosity, backed by venture firm Alloy Ventures Inc. Seriosity is exploring whether routine real-world responsibilities might be assigned to a custom online game. Workers having fun, after all, likely will be more productive. “We want to use the power of these games to transform information work,” says Seriosity CEO Byron B. Reeves, a Stanford professor of communications.”

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School of Perpetual Training is a project by PAN-O-MATIC